Spatial Augmented Reality

Like virtual reality, augmented reality is becoming an emerging platform in new application areas for museums, edutainment, home entertainment, research, industry, and the art communities using novel approaches which have taken augmented reality beyond traditional eye-worn or hand-held displays. In this book, the authors discuss spatial augmented r

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  • Author : Oliver Bimber
  • Publisher : CRC Press
  • Pages : 392 pages
  • ISBN : 1439864942
  • Rating : 4/5 from 21 reviews
CLICK HERE TO GET THIS BOOKSpatial Augmented Reality

Spatial Augmented Reality

Spatial Augmented Reality
  • Author : Oliver Bimber,Ramesh Raskar
  • Publisher : CRC Press
  • Release : 08 August 2005
GET THIS BOOKSpatial Augmented Reality

Like virtual reality, augmented reality is becoming an emerging platform in new application areas for museums, edutainment, home entertainment, research, industry, and the art communities using novel approaches which have taken augmented reality beyond traditional eye-worn or hand-held displays. In this book, the authors discuss spatial augmented r

Augmented Reality and Virtual Reality

Augmented Reality and Virtual Reality
  • Author : M. Claudia tom Dieck,Timothy Jung
  • Publisher : Springer
  • Release : 19 February 2019
GET THIS BOOKAugmented Reality and Virtual Reality

This book presents a collection of the latest research in the area of immersive technologies, presented at the International Augmented and Virtual Reality Conference 2018 in Manchester, UK, and showcases how augmented reality (AR) and virtual reality (VR) are transforming the business landscape. Innovations in this field are seen as providing opportunities for businesses to offer their customers unique services and experiences. The papers gathered here advance the state of the art in AR/VR technologies and their applications in various

Understanding Augmented Reality

Understanding Augmented Reality
  • Author : Alan B. Craig
  • Publisher : Newnes
  • Release : 26 April 2013
GET THIS BOOKUnderstanding Augmented Reality

Understanding Augmented Reality addresses the elements that are required to create augmented reality experiences. The technology that supports augmented reality will come and go, evolve and change. The underlying principles for creating exciting, useful augmented reality experiences are timeless. Augmented reality designed from a purely technological perspective will lead to an AR experience that is novel and fun for one-time consumption - but is no more than a toy. Imagine a filmmaking book that discussed cameras and special effects software,

Augmented Reality

Augmented Reality
  • Author : Jon Peddie
  • Publisher : Springer
  • Release : 19 April 2017
GET THIS BOOKAugmented Reality

This book provides an in-depth exploration of the field of augmented reality (AR) in its entirety and sets out to distinguish AR from other inter-related technologies like virtual reality (VR) and mixed reality (MR). The author presents AR from its initial philosophies and early developments, to its current technologies and its impact on our modern society, to its possible future developments; providing readers with the tools to understand issues relating to defining, building, and using our perception of what is

New Perspectives on Virtual and Augmented Reality

New Perspectives on Virtual and Augmented Reality
  • Author : Linda Daniela
  • Publisher : Routledge
  • Release : 19 June 2020
GET THIS BOOKNew Perspectives on Virtual and Augmented Reality

New Perspectives on Virtual and Augmented Reality discusses the possibilities of using virtual and augmented reality in the role of innovative pedagogy, where there is an urgent need to find ways to teach and support learning in a transformed learning environment. Technology creates opportunities to learn differently and presents challenges for education. Virtual reality solutions can be exciting, create interest in learning, make learning more accessible and make learning faster. This book analyses the capabilities of virtual, augmented and mixed

Augmented Reality

Augmented Reality
  • Author : Greg Kipper,Joseph Rampolla
  • Publisher : Elsevier
  • Release : 31 December 2012
GET THIS BOOKAugmented Reality

With the explosive growth in mobile phone usage and rapid rise in search engine technologies over the last decade, augmented reality (AR) is poised to be one of this decade's most disruptive technologies, as the information that is constantly flowing around us is brought into view, in real-time, through augmented reality. In this cutting-edge book, the authors outline and discuss never-before-published information about augmented reality and its capabilities. With coverage of mobile, desktop, developers, security, challenges, and gaming, this book

Handbook of Augmented Reality

Handbook of Augmented Reality
  • Author : Borko Furht
  • Publisher : Springer Science & Business Media
  • Release : 31 August 2011
GET THIS BOOKHandbook of Augmented Reality

Augmented Reality (AR) refers to the merging of a live view of the physical, real world with context-sensitive, computer-generated images to create a mixed reality. Through this augmented vision, a user can digitally interact with and adjust information about their surrounding environment on-the-fly. Handbook of Augmented Reality provides an extensive overview of the current and future trends in Augmented Reality, and chronicles the dramatic growth in this field. The book includes contributions from world expert s in the field of

Practical Augmented Reality

Practical Augmented Reality
  • Author : Steve Aukstakalnis
  • Publisher : Addison-Wesley Professional
  • Release : 08 September 2016
GET THIS BOOKPractical Augmented Reality

The most comprehensive and up-to-date guide to the technologies, applications and human factors considerations of Augmented Reality (AR) and Virtual Reality (VR) systems and wearable computing devices. Practical Augmented Reality is ideal for practitioners and students concerned with any application, from gaming to medicine. It brings together comprehensive coverage of both theory and practice, emphasizing leading-edge displays, sensors, and DIY tools that are already available commercially or will be soon. Beginning with a Foreword by NASA research scientist Victor Luo,

Fundamentals of Wearable Computers and Augmented Reality

Fundamentals of Wearable Computers and Augmented Reality
  • Author : Woodrow Barfield,Thomas Caudell
  • Publisher : CRC Press
  • Release : 01 January 2001
GET THIS BOOKFundamentals of Wearable Computers and Augmented Reality

Fundamentals of Wearable Computers and Augmented Reality presents a broad coverage of the technologies and interface design issues associated with wearable computers and augmented reality displays both rapidly developing fields in computer science, engineering, and human interface design. This book presents concepts related to the use and underlying technologies of augmented reality and wearable computer systems. There are many application areas for this technology, such as medicine, manufacturing, training, and recreation. Wearable computers will allow a much closer association of

State of the Art Virtual Reality and Augmented Reality Knowhow

State of the Art Virtual Reality and Augmented Reality Knowhow
  • Author : Nawaz Mohamudally
  • Publisher : BoD – Books on Demand
  • Release : 23 May 2018
GET THIS BOOKState of the Art Virtual Reality and Augmented Reality Knowhow

State-of-the-Art Virtual Reality and Augmented Reality Knowhow is a compilation of recent advancements in digital technologies embracing a wide arena of disciplines. Amazingly, this book presents less business cases of these emerging technologies, but rather showcases the scientific use of VR/AR in healthcare, building industry and education. VR and AR are known to be resource intensive, namely, in terms of hardware and wearables - this is covered in a chapter on head-mounted display (HMD). The research work presented in

Augmented Reality

Augmented Reality
  • Author : Dieter Schmalstieg,Tobias Hollerer
  • Publisher : Addison-Wesley Professional
  • Release : 01 June 2016
GET THIS BOOKAugmented Reality

Augmented reality (AR) is one of today's most fascinating and future-oriented areas of computer science and technology. By overlaying computer-generated information on views of the real world, AR amplifies human perception and cognition in remarkable new ways. Do you like the virtual first-down line in football games on TV? That's AR. And AR apps are rapidly coming to billions of smartphones, too. Working in AR requires knowledge from diverse disciplines, including computer vision, computer graphics, and human-computer interaction (HCI). Augmented

Augmented Reality

Augmented Reality
  • Author : Reinhold Behringer,Gudrun Klinker,David Mizell
  • Publisher : CRC Press
  • Release : 01 October 1999
GET THIS BOOKAugmented Reality

This book presents a variety of techniques that combine computer-generated images and other objects with real scenes, creating augmented reality. This work provides an excellent snapshot of the current state of augmented reality research and its latest applications to industry. Using computer vision, graphics, and signal processing, augmented reali

Virtual, Augmented Reality and Serious Games for Healthcare 1

Virtual, Augmented Reality and Serious Games for Healthcare 1
  • Author : Minhua Ma,Lakhmi C. Jain,Paul Anderson
  • Publisher : Springer Science & Business
  • Release : 25 April 2014
GET THIS BOOKVirtual, Augmented Reality and Serious Games for Healthcare 1

There is a tremendous interest among researchers for the development of virtual, augmented reality and games technologies due to their widespread applications in medicine and healthcare. To date the major applications of these technologies include medical simulation, telemedicine, medical and healthcare training, pain control, visualisation aid for surgery, rehabilitation in cases such as stroke, phobia and trauma therapies. Many recent studies have identified the benefits of using Virtual Reality, Augmented Reality or serious games in a variety of medical applications.

Virtual Reality, Augmented Reality and Artificial Intelligence in Special Education

Virtual Reality, Augmented Reality and Artificial Intelligence in Special Education
  • Author : Ange Anderson
  • Publisher : Routledge
  • Release : 20 March 2019
GET THIS BOOKVirtual Reality, Augmented Reality and Artificial Intelligence in Special Education

New technologies and ongoing developments in the fields of Virtual reality, augmented reality and artificial intelligence are changing the ways in which we facilitate learning. Recognising the positive role these technologies can play in the learning and progress of students assessed as having special educational needs, this practical guide explains the characteristics, benefits, risks and potential applications of new technologies in the classroom. An innovative and timely resource, Virtual Reality, Augmented Reality and Artificial Intelligence in Special Education offers a