Conceptual Design for Interactive Systems

Conceptual Design for Interactive Systems: Designing for Performance and User Experience provides readers with a comprehensive guide to the steps necessary to take the leap from research and requirements to product design. The text presents a proven strategy for transforming research into a conceptual model, discussing the iterative process that allows users to build the essential foundation for a successful interactive system, while also taking the users’ mental model into consideration. Readers will gain a better understanding of the framework they need to perceive, understand, and experience their tasks and processes in the context of their products. The text is ideal for those seeking a proven, innovative strategy for meeting goals through intuitive and effective thinking. Provides a practical, guiding approach that can be immediately applied to everyday practice and study Complete analysis and explanation of conceptual modeling and its value Discusses the implications of effective and poor conceptual models Presents a step-by-step process, allowing users to build the essential foundation for a successful interactive system

Produk Detail:

  • Author : Avi Parush
  • Publisher : Morgan Kaufmann
  • Pages : 164 pages
  • ISBN : 0124199836
  • Rating : 4/5 from 21 reviews
CLICK HERE TO GET THIS BOOKConceptual Design for Interactive Systems

Conceptual Design for Interactive Systems

Conceptual Design for Interactive Systems
  • Author : Avi Parush
  • Publisher : Morgan Kaufmann
  • Release : 11 March 2015
GET THIS BOOKConceptual Design for Interactive Systems

Conceptual Design for Interactive Systems: Designing for Performance and User Experience provides readers with a comprehensive guide to the steps necessary to take the leap from research and requirements to product design. The text presents a proven strategy for transforming research into a conceptual model, discussing the iterative process that allows users to build the essential foundation for a successful interactive system, while also taking the users’ mental model into consideration. Readers will gain a better understanding of the framework

Quality and Communicability for Interactive Hypermedia Systems: Concepts and Practices for Design

Quality and Communicability for Interactive Hypermedia Systems: Concepts and Practices for Design
  • Author : Cipolla-Ficarra, Francisco Vicente
  • Publisher : IGI Global
  • Release : 28 February 2010
GET THIS BOOKQuality and Communicability for Interactive Hypermedia Systems: Concepts and Practices for Design

"This book introduces a new professional in the context of the information science, technology, and management called an 'heuristic assessor of qualitative communicability in interactive systems'"--Provided by publisher.

Domain Knowledge for Interactive System Design

Domain Knowledge for Interactive System Design
  • Author : Alistair G. Sutcliffe,Frans van Assche,David Benyon
  • Publisher : Springer
  • Release : 09 January 2016
GET THIS BOOKDomain Knowledge for Interactive System Design

This book describes how domain knowledge can be used in the design of interactive systems. It includes discussion of the theories and models of domain, generic domain architectures and construction of system components for specific domains. It draws on research experience from the Information Systems, Software Engineering and Human Computer Interaction communities.

Advances in Human Factors of Transportation

Advances in Human Factors of Transportation
  • Author : Neville Stanton
  • Publisher : Springer
  • Release : 05 June 2019
GET THIS BOOKAdvances in Human Factors of Transportation

This book discusses the latest advances in research and development, design, operation and analysis of transportation systems and their complementary infrastructures. It reports on both theories and case studies on road and rail, aviation and maritime transportation. Further, it covers a wealth of topics, from accident analysis, vehicle intelligent control, and human-error and safety issues to next-generation transportation systems, model-based design methods, simulation and training techniques, and many more. A special emphasis is placed on smart technologies and automation in

Foundations in Sound Design for Interactive Media

Foundations in Sound Design for Interactive Media
  • Author : Michael Filimowicz
  • Publisher : Routledge
  • Release : 12 July 2019
GET THIS BOOKFoundations in Sound Design for Interactive Media

This volume provides a comprehensive introduction to foundational topics in sound design for interactive media, such as gaming and virtual reality; compositional techniques; new interfaces; sound spatialization; sonic cues and semiotics; performance and installations; music on the web; augmented reality applications; and sound producing software design. The reader will gain a broad understanding of the key concepts and practices that define sound design for its use in computational media and design. The chapters are written by international authors from diverse

Integration of Process Knowledge into Design Support Systems

Integration of Process Knowledge into Design Support Systems
  • Author : Hubert Kals,Fred van Houten
  • Publisher : Springer Science & Business Media
  • Release : 17 April 2013
GET THIS BOOKIntegration of Process Knowledge into Design Support Systems

Design is a fundamental creative human activity. This certainly applies to the design of artefacts, the realisation of which has to meet many constraints and ever raising criteria. The world in which we live today, is enormously influenced by the human race. Over the last century, these artefacts have dramatically changed the living conditions of humans. The present wealth in very large parts of the world, depends on it. All the ideas for better and new artefacts brought forward by

Design, Specification and Verification of Interactive Systems ’97

Design, Specification and Verification of Interactive Systems ’97
  • Author : Michael D. Harrison,Juan C. Torres
  • Publisher : Springer Science & Business Media
  • Release : 06 December 2012
GET THIS BOOKDesign, Specification and Verification of Interactive Systems ’97

An increasing recognition of the role of the human-system interface is leading to new extensions and styles of specification. Techniques are being developed that facilitate the expression of user-oriented requirements and the refinement and checking of specifications of interactive systems. This book reflects the state of the art in this important area and also contains a summary of working group discussions about how the various techniques represented might be applied to a common case study.

Interactive Systems: Design, Specification, and Verification

Interactive Systems: Design, Specification, and Verification
  • Author : Fabio Paterno
  • Publisher : Springer Science & Business Media
  • Release : 06 December 2012
GET THIS BOOKInteractive Systems: Design, Specification, and Verification

Making systems easier to use implies increasingly complex management of communication between users and applications. An increasing part of the application program is devoted to the user interface. In order to manage this complexity, it is very important to have tools, notations, and methodologies that support the designer's work during the refinement process from specification to implementation. The purpose of this proceedings of the first (1994) Eurographics workshop on this area is to review the state of the art. It compares

Semantic Models for Adaptive Interactive Systems

Semantic Models for Adaptive Interactive Systems
  • Author : Tim Hussein,Heiko Paulheim,Stephan Lukosch,Jürgen Ziegler,Gaëlle Calvary
  • Publisher : Springer Science & Business Media
  • Release : 04 July 2013
GET THIS BOOKSemantic Models for Adaptive Interactive Systems

Providing insights into methodologies for designing adaptive systems based on semantic data, and introducing semantic models that can be used for building interactive systems, this book showcases many of the applications made possible by the use of semantic models. Ontologies may enhance the functional coverage of an interactive system as well as its visualization and interaction capabilities in various ways. Semantic models can also contribute to bridging gaps; for example, between user models, context-aware interfaces, and model-driven UI generation. There

Interactive Systems. Design, Specification, and Verification

Interactive Systems. Design, Specification, and Verification
  • Author : Philippe Palanque,Fabio Paterno
  • Publisher : Springer
  • Release : 29 June 2003
GET THIS BOOKInteractive Systems. Design, Specification, and Verification

The wait for the year 2000 was marked by the fear of possible bugs that might have arisen at its beginning. One additional fear we had during this wait was whether - ganising this event would have generated a boon or another bug. The reasons for this fear originated in the awareness that the design of interactive systems is a fast moving area. The type of research work presented at this unique event has received limited support from funding agencies and

Interactive System Design

Interactive System Design
  • Author : William M. Newman,Michael G. Lamming
  • Publisher : Addison Wesley Publishing Company
  • Release : 21 May 1995
GET THIS BOOKInteractive System Design

From multimedia workstations to hand-held PDAs, from VR headsets to networked PCs - the modern computer is predominantly interactive. Today's designers and software engineers need to adopt a user-centred approach to system design. Newman and Lamming present a comprehensive guide to modern design techniques using proven methods and realistic applications.

Design Principles for Interactive Software

Design Principles for Interactive Software
  • Author : Gilbert Cockton,Christian Gram
  • Publisher : Springer Science & Business Media
  • Release : 30 June 1996
GET THIS BOOKDesign Principles for Interactive Software

IFIP's Working Group 2.7(13.4)* has, since its establishment in 1974, con centrated on the software problems of user interfaces. From its original interest in operating systems interfaces the group has gradually shifted em phasis towards the development of interactive systems. The group has orga nized a number of international working conferences on interactive software technology, the proceedings of which have contributed to the accumulated knowledge in the field. The current title of the Working Group is 'User Interface Engineering', with the aim