Emotions Technology and Health

Emotions, Technology, and Health examines how healthcare consumers interact with health technology, how this technology mediates interpersonal interactions, and the effectiveness of technology in gathering health-related information in various situations. The first section discusses the use of technology to monitor patients’ emotional responses to illness and its treatment, as well as the role of technology in meeting the fundamental human need for information. Section Two describes the use of technology in mediating emotions within and between individuals, and addresses the implications for the design and use of devices that gather behavioral health data and contribute to healthcare interventions. The final section assesses different situations in which technology is a key component of the health intervention—such as tablet use in educating elementary school students with social skills difficulty, physical activity monitoring for children at risk for obesity, and teleconferencing for older adults at risk of social isolation. Shows how information on the internet significantly affects the medical decision-making process for many consumers Describes current applications of social computing and quick access to mental health information on portable electronic devices Discusses how cyber-communication may both impair and enhance one’s sense of humanity Details the role of visual media in mediating emotion and memory of time

Produk Detail:

  • Author : Anonim
  • Publisher : Academic Press
  • Pages : 250 pages
  • ISBN : 0128018399
  • Rating : 4/5 from 21 reviews
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Emotions, Technology, and Health

Emotions, Technology, and Health
  • Author : Anonim
  • Publisher : Academic Press
  • Release : 04 January 2016
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Emotions, Technology, and Health examines how healthcare consumers interact with health technology, how this technology mediates interpersonal interactions, and the effectiveness of technology in gathering health-related information in various situations. The first section discusses the use of technology to monitor patients’ emotional responses to illness and its treatment, as well as the role of technology in meeting the fundamental human need for information. Section Two describes the use of technology in mediating emotions within and between individuals, and addresses the

Emotions, Technology, Design, and Learning

Emotions, Technology, Design, and Learning
  • Author : Sharon Y. Tettegah,Martin Gartmeier
  • Publisher : Academic Press
  • Release : 07 October 2015
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Emotions, Technology, Design, and Learning provides an update to the topic of emotional responses and how technology can alter what is being learned and how the content is learned. The design of that technology is inherently linked to those emotional responses. This text addresses emotional design and pedagogical agents, and the emotions they generate. Topics include design features such as emoticons, speech recognition, virtual avatars, robotics, and adaptive computer technologies, all as relating to the emotional responses from virtual learning.

Emotions, Technology, and Design

Emotions, Technology, and Design
  • Author : Sharon Tettegah,Safiya Noble
  • Publisher : Academic Press
  • Release : 28 December 2015
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Emotional design explicitly addresses the emotional relationship between the objects and the subjects of design—in this book, the objects are technologies, and the subjects are technology users. The first section delves into the philosophy and theory of emotional design to provide a foundation for the rest of the book, which goes on to discuss emotional design principles, the design and use of emoticons, and then intelligent agents in a variety of settings. A conclusion chapter covers future research and

Emotions, Technology, and Digital Games

Emotions, Technology, and Digital Games
  • Author : Anonim
  • Publisher : Academic Press
  • Release : 25 September 2015
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Emotions, Technology, and Digital Games explores the need for people to experience enjoyment, excitement, anxiety, anger, frustration, and many other emotions. The book provides essential information on why it is necessary to have a greater understanding of the power these emotions have on players, and how they affect players during, and after, a game. This book takes this understanding and shows how it can be used in practical ways, including the design of video games for teaching and learning, creating

Emotions, Technology, and Behaviors

Emotions, Technology, and Behaviors
  • Author : Sharon Y. Tettegah,Dorothy L. Espelage
  • Publisher : Academic Press
  • Release : 26 October 2015
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Exploring the connections between technology, emotions, and behaviors is increasingly important as we spend more and more time online and in digital environments. Technology, Emotions, and Behavior explains the role of technology in the evolution of both emotions and behaviors, and their interaction with each other. It discusses emotion modeling, distraction, and contagion as related to digital narrative and virtual spaces. It examines issues of trust and technology, behaviors used by individuals who are cut off from technology, and how

Emotional Design

Emotional Design
  • Author : Don Norman
  • Publisher : Basic Books
  • Release : 20 March 2007
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Why attractive things work better and other crucial insights into human-centered design Emotions are inseparable from how we humans think, choose, and act. In Emotional Design, cognitive scientist Don Norman shows how the principles of human psychology apply to the invention and design of new technologies and products. In The Design of Everyday Things, Norman made the definitive case for human-centered design, showing that good design demanded that the user's must take precedence over a designer's aesthetic if anything, from

Emotions, Technology, and Learning

Emotions, Technology, and Learning
  • Author : Sharon Y. Tettegah,Michael P. McCreery
  • Publisher : Academic Press
  • Release : 17 November 2015
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Research suggests two important roles of emotion related to learning and technology. First, emotion can be the key factor that is being learned or taught through technological means. Second, emotional responses with and through technology can alter what is being learned or how the content is learned. The goal of this volume is to compile and synthesize research that addresses these two perspectives by focusing on the relationship between emotion and learning as facilitated by technology. The book is divided

Emotions in Technology Design: From Experience to Ethics

Emotions in Technology Design: From Experience to Ethics
  • Author : Rebekah Rousi,Jaana Leikas,Pertti Saariluoma
  • Publisher : Springer
  • Release : 01 October 2021
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Understanding emotions is becoming ever more valuable in design, both in terms of what people prefer as well as in relation to how they behave in relation to it. Approaches to conceptualising emotions in technology design, how emotions can be operationalised and how they can be measured are paramount to ascertaining the core principles of design. Emotions in Technology Design: From Experience to Ethics provides a multi-dimensional approach to studying, designing and comprehending emotions in design. It presents emotions as

Design for Emotion

Design for Emotion
  • Author : Trevor van Gorp,Edie Adams
  • Publisher : Elsevier
  • Release : 15 June 2012
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Design for Emotion introduces you to the why, what, when, where and how of designing for emotion. Improve user connection, satisfaction and loyalty by incorporating emotion and personality into your design process. The conscious and unconscious origins of emotions are explained, while real-world examples show how the design you create affects the emotions of your users. This isn’t just another design theory book – it’s imminently practical. Design for Emotion introduces the A.C.T. Model (Attract/Converse/Transact)

Risk, Technology, and Moral Emotions

Risk, Technology, and Moral Emotions
  • Author : Sabine Roeser
  • Publisher : Routledge
  • Release : 29 August 2017
GET THIS BOOKRisk, Technology, and Moral Emotions

Risks arising from technologies raise important ethical issues. Although technologies such as nanotechnology, biotechnology, ICT, and nuclear energy can improve human well-being, they may also convey risks for our well-being due to, for example, abuse, unintended side-effects, accidents, and pollution. As a consequence, technologies can trigger emotions, including fear and indignation, which often leads to conflicts between stakeholders. How should we deal with such emotions in decision making about risky technologies? This book offers a new philosophical theory of risk

How Games Move Us

How Games Move Us
  • Author : Katherine Isbister
  • Publisher : MIT Press
  • Release : 04 March 2016
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An engaging examination of how video game design can create strong, positive emotional experiences for players, with examples from popular, indie, and art games.

Experience Design

Experience Design
  • Author : Marc Hassenzahl
  • Publisher : Morgan & Claypool Publishers
  • Release : 20 May 2022
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In his In the blink of an eye, Walter Murch, the Oscar-awarded editor of The English Patient, Apocalypse Now, and many other outstanding movies, devises the Rule of Six -- six criteria for what makes a good cut. On top of his list is "to be true to the emotion of the moment," a quality more important than advancing the story or being rhythmically interesting. The cut has to deliver a meaningful, compelling, and emotion-rich "experience" to the audience. Because, "

Emotionally Intelligent Design

Emotionally Intelligent Design
  • Author : Pamela Pavliscak
  • Publisher : O'Reilly Media
  • Release : 21 November 2018
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As technology becomes deeply integrated into every aspect of our lives, we’ve begun to expect more emotionally intelligent interactions. But smartphones don’t know if we’re having a bad day, and cars couldn’t care less about compassion. Technology is developing more IQ, but it still lacks EQ. In this book, Pamela Pavliscak—design researcher and advisor to Fortune 500 companies—explores new research about emotion, new technology that engages emotion, and new emotional design practices. Drawing on her

The Intersectional Internet

The Intersectional Internet
  • Author : Safiya Umoja Noble,Brendesha M. Tynes
  • Publisher : Unknown Publisher
  • Release : 30 March 2016
GET THIS BOOKThe Intersectional Internet

From race, sex, class, and culture, the multidisciplinary field of Internet studies needs theoretical and methodological approaches that allow us to question the organization of social relations that are embedded in digital technologies, and that foster a clearer understanding of how power relations are organized through technologies. Representing a scholarly dialogue among established and emerging critical media and information studies scholars, this volume provides a means of foregrounding new questions, methods, and theories which can be applied to digital media,

Emotional and Cognitive Overload

Emotional and Cognitive Overload
  • Author : Anne-Françoise Rutkowski,Carol Saunders
  • Publisher : Routledge
  • Release : 21 August 2018
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We live in a world of limitless information. At both home and at work, an endless range of devices and IT systems place demands upon our attention that human beings have never experienced before, but are our brains capable of processing it all? In this important new book, the idea of brain overload is defined and explored, from its impact on our decision-making and memory, to how we may cope with the resultant ‘technostress’. Supported by case studies and also