Multiscreen UX Design

People today use technology on different devices in different locations. Users expect to access information on all relevant screens and across multiple channels through smartphones, tablets, laptops/desktops, smart (internet-connected) TVs, and other devices, such as smartwatches for example. Multiscreen is no longer a nice add-on, it’s a requirement. In this environment, user experience needs to cater to multiple devices. This book provides a holistic approach that will help UX professionals to offer a hands-on guide for UX design across multiple screens. It presents an opportunity to learn how to cater designs for customers. Readers will find patterns, strategies, examples and case studies, methodologies, and insights to help inspire them to develop a viable strategy for their own digital products and services. UX professionals will walk through important elements of multiscreen UX: Investigating the devices and their capabilities Understanding the users and their capabilities Considering the context in which users use these devices Navigating next generation information experiences and the future of content management Designing content and UI architecture for multiscreen projects A hands-on, practical guide to UX design for how users approach content – across more than one screen at a time Discusses devices, users, and their practices Includes best practices, real-world examples, and tips and tricks A preface written by Scott Jenson

Produk Detail:

  • Author : Wolfram Nagel
  • Publisher : Morgan Kaufmann
  • Pages : 332 pages
  • ISBN : 0128027509
  • Rating : 4/5 from 21 reviews
CLICK HERE TO GET THIS BOOKMultiscreen UX Design

Multiscreen UX Design

Multiscreen UX Design
  • Author : Wolfram Nagel
  • Publisher : Morgan Kaufmann
  • Release : 11 December 2015
GET THIS BOOKMultiscreen UX Design

People today use technology on different devices in different locations. Users expect to access information on all relevant screens and across multiple channels through smartphones, tablets, laptops/desktops, smart (internet-connected) TVs, and other devices, such as smartwatches for example. Multiscreen is no longer a nice add-on, it’s a requirement. In this environment, user experience needs to cater to multiple devices. This book provides a holistic approach that will help UX professionals to offer a hands-on guide for UX design

UX Design for Mobile

UX Design for Mobile
  • Author : Pablo Perea,Pau Giner
  • Publisher : Packt Publishing Ltd
  • Release : 28 July 2017
GET THIS BOOKUX Design for Mobile

Get proficient in building beautiful and appealing mobile interfaces (UI) with this complete mobile user experience (UX) design guide. About This Book Quickly explore innovative design solutions based on the real needs of your users. Create low and high fidelity prototypes using some of the best tools. Master a pragmatic design process to create successful products. Plan an app design from scratch to final test, with real users. Who This Book Is For This book is for designers, developers and

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Designing Multi-Device Experiences
  • Author : Michal Levin
  • Publisher : "O'Reilly Media, Inc."
  • Release : 13 February 2014
GET THIS BOOKDesigning Multi-Device Experiences

Welcome to our multi-device world, a world where a user’s experience with one application can span many devices—a smartphone, a tablet, a computer, the TV, and beyond. This practical book demonstrates the variety of ways devices relate to each other, combining to create powerful ensembles that deliver superior, integrated experiences to your users. Learn a practical framework for designing multi-device experiences, based on the 3Cs—Consistent, Complementary, and Continuous approaches Graduate from offering everything on all devices, to

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  • Author : Jessica Enders
  • Publisher : SitePoint
  • Release : 12 September 2016
GET THIS BOOKDesigning UX: Forms

A recent study found that on average, designing a form to have a great user experience almost doubled the rate of successful first-time completions. For example, Ebay made an additional $USD 500 million annually from redesigning just the button on one of their mobile form screens. More conversions, fewer dissatisfied users, better return on investment. Can you afford not to improve your forms' user experiences? This book will walk you through every part of designing a great forms user experience. From

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  • Author : Aaron Marcus
  • Publisher : Springer
  • Release : 04 July 2016
GET THIS BOOKDesign, User Experience, and Usability: Novel User Experiences

The three-volume set LNCS 9746, 9747, and 9748 constitutes the proceedings of the 5th International Conference on Design, User Experience, and Usability, DUXU 2016, held as part of the 18th International Conference on Human-Computer Interaction, HCII 2016, in Toronto, Canada, in July 2016, jointly with 13 other thematically similar conferences. The total of 1287 papers presented at the HCII 2016 conferences were carefully reviewed and selected from 4354 submissions. These papers address the latest research and development efforts and highlight the human aspects of design and use of computing systems.

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Mapping Experiences
  • Author : James Kalbach
  • Publisher : "O'Reilly Media, Inc."
  • Release : 23 November 2020
GET THIS BOOKMapping Experiences

Customers who have inconsistent experiences with products and services are understandably frustrated. But it's worse for organizations that can't pinpoint the causes of these problems because they're too focused on processes. This updated book shows your team how to use alignment diagrams to turn valuable customer observations into actionable insight. With this powerful technique, you can visually map existing customer experience and envision future solutions. Designers, product and brand managers, marketing specialists, and business owners will discover how experience diagramming

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  • Author : Michael D'Oliveiro
  • Publisher : Routledge
  • Release : 03 June 2019
GET THIS BOOKThe Streaming Media Guide

Streaming media has irreversibly revolutionised the ways in which media is transmitted and consumed. Most of us engage with streaming media on a daily basis via platforms that deliver our entertainment: Spotify, YouTube and Netflix are new brands which many of us engage with daily for our information and entertainment. It has created upheaval in the entire value chain and wiped out industries slow to adapt to it (like the video store rental chain). And it continues to evolve. Streaming

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  • Author : Yevgeniy Brikman
  • Publisher : "O'Reilly Media, Inc."
  • Release : 21 October 2015
GET THIS BOOKHello, Startup

This book is the "Hello, World" tutorial for building products, technologies, and teams in a startup environment. It's based on the experiences of the author, Yevgeniy (Jim) Brikman, as well as interviews with programmers from some of the most successful startups of the last decade, including Google, Facebook, LinkedIn, Twitter, GitHub, Stripe, Instagram, AdMob, Pinterest, and many others. Hello, Startup is a practical, how-to guide that consists of three parts: Products, Technologies, and Teams. Although at its core, this is

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  • Author : Pam Locker
  • Publisher : Bloomsbury Publishing
  • Release : 07 September 2017
GET THIS BOOKBasics Interior Design 02: Exhibition Design

Basics Interior Design 02: Exhibition Design explores the role of the exhibition designer as a creative practitioner, and seeks to communicate a better understanding of exhibition design as a discipline. This umbrella term incorporates the development of commercial trade fairs, brand experiences, themed attractions, world expositions, museum galleries, visitor centres, historic houses, landscape interpretation and art installations. Millions of people visit exhibitions of one sort or another every year, constituting a multi-billion dollar global industry. This book offers a comprehensive guide

Hooked

Hooked
  • Author : Nir Eyal
  • Publisher : Penguin Canada
  • Release : 04 November 2014
GET THIS BOOKHooked

How do successful companies create products people can't put down? Why do some products capture widespread attention while others flop? What makes us engage with certain products out of sheer habit? Is there a pattern underlying how technologies hook us? Nir Eyal answers these questions (and many more) by explaining the "Hook Model" -- a four steps process embedded into the products of many successful companies to subtly encourage customer behavior. Through consecutive “hook cycles,” these products reach their ultimate

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  • Author : Charles Petzold
  • Publisher : Microsoft Press
  • Release : 11 April 2015
GET THIS BOOKCreating Mobile Apps with Xamarin.Forms Preview Edition 2

This second Preview Edition ebook, now with 16 chapters, is about writing applications for Xamarin.Forms, the new mobile development platform for iOS, Android, and Windows phones unveiled by Xamarin in May 2014. Xamarin.Forms lets you write shared user-interface code in C# and XAML that maps to native controls on these three platforms.

Designing Multi-Device Experiences

Designing Multi-Device Experiences
  • Author : Michal Levin
  • Publisher : O'Reilly Media
  • Release : 30 September 2013
GET THIS BOOKDesigning Multi-Device Experiences

Design a product user experience that works well on an entire ecosystem of mobile and desktop devices. With this guide, you will learn how to tackle the unique challenges involved in building multi-screen experiences, using three main design patterns - Consistent, Complementary and Continuous - known as The 3 Cs. This book explains each pattern and demonstrates their application in the wild. The book also covers cross-device flow, data synchronization, flexible design, and visual design. You will learn about data analytics

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Mapping Experiences
  • Author : Jim Kalbach
  • Publisher : "O'Reilly Media, Inc."
  • Release : 25 April 2016
GET THIS BOOKMapping Experiences

Customers who have inconsistent, broken experiences with products and services are understandably frustrated. But it’s worse when people inside these companies can’t pinpoint the problem because they’re too focused on business processes. This practical book shows your company how to use alignment diagrams to turn valuable customer observations into actionable insight. With this unique tool, you can visually map your existing customer experience and envision future solutions. Product and brand managers, marketing specialists, and business owners will