User Experience Re mastered

Good user interface design isn't just about aesthetics or using the latest technology. Designers also need to ensure their product is offering an optimal user experience. This requires user needs analysis, usability testing, persona creation, prototyping, design sketching, and evaluation through-out the design and development process. User Experience Re-Mastered takes tried and tested material from best-selling books in Morgan Kaufmann's Series in Interactive Technologies and presents it in typical project framework. Chauncey Wilson guides the reader through each chapter, introducing each stage, explaining its context, and emphasizing its significance in the user experience lifecycle. This gives readers practical and easily applicable direction for creating web sites and web applications that ensure the ultimate experience. A must read for students, those new to the field, and anyone designing interfaces for people! *A guided, hands-on tour through the process of creating the ultimate user experience - from testing, to prototyping, to design, to evaluation *Provides tried and tested material from best sellers in Morgan Kaufmann's Series in Interactive Technologies, including leaders in the field such as Bill Buxton and Jakob Nielsen *Features never before seen material from Chauncey Wilson's forthcoming, and highly anticipated Handbook for User Centered Design

Produk Detail:

  • Author : Chauncey Wilson
  • Publisher : Morgan Kaufmann
  • Pages : 382 pages
  • ISBN : 9780123751140
  • Rating : 4/5 from 21 reviews
CLICK HERE TO GET THIS BOOKUser Experience Re mastered

User Experience Re-mastered

User Experience Re-mastered
  • Author : Chauncey Wilson
  • Publisher : Morgan Kaufmann
  • Release : 30 July 2021
GET THIS BOOKUser Experience Re-mastered

Good user interface design isn't just about aesthetics or using the latest technology. Designers also need to ensure their product is offering an optimal user experience. This requires user needs analysis, usability testing, persona creation, prototyping, design sketching, and evaluation through-out the design and development process. User Experience Re-Mastered takes tried and tested material from best-selling books in Morgan Kaufmann's Series in Interactive Technologies and presents it in typical project framework. Chauncey Wilson guides the reader through each chapter, introducing

User Experience Re-Mastered

User Experience Re-Mastered
  • Author : Chauncey Wilson
  • Publisher : Morgan Kaufmann
  • Release : 11 September 2009
GET THIS BOOKUser Experience Re-Mastered

User Experience Re-Mastered: Your Guide to Getting the Right Design provides an understanding of key design and development processes aimed at enhancing the user experience of websites and web applications. The book is organized into four parts. Part 1 deals with the concept of usability, covering user needs analysis and card sorting—a tool for shaping information architecture in websites and software applications. Part 2 focuses on idea generation processes, including brainstorming; sketching; persona development; and the use of prototypes to validate

Interaction in Digital News Media

Interaction in Digital News Media
  • Author : Mario Pérez-Montoro
  • Publisher : Springer
  • Release : 12 September 2018
GET THIS BOOKInteraction in Digital News Media

Digital News Media (DNM) are characterized by their efforts to provide consumers with new content interaction experiences, which contrast with the more passive experiences provided by traditional news media. This book directly addresses these interaction experiences, taking the reader from underlying principles to actual practices. To meet this objective, the book undertakes a characterization of interactivity in DNM and explores the boundaries between storytelling and direct data access. It examines information visualization trends present in the media, and practices in

Human Interface and the Management of Information. Information and Knowledge Design and Evaluation

Human Interface and the Management of Information. Information and Knowledge Design and Evaluation
  • Author : Sakae Yamamoto
  • Publisher : Springer
  • Release : 07 June 2014
GET THIS BOOKHuman Interface and the Management of Information. Information and Knowledge Design and Evaluation

The two-volume set LNCS 8521 and 8522 constitutes the refereed proceedings of the Human Interface and the Management of Information thematic track, held as part of the 16th International Conference on Human-Computer Interaction, HCII 2014, held in Heraklion, Greece, in June 2014, jointly with 13 other thematically similar conferences. The total of 1476 papers and 220 posters presented at the HCII 2014 conferences were carefully reviewed and selected from 4766 submissions. These papers address the latest research and development efforts and highlight the human aspects of design and use

Interview Techniques for UX Practitioners

Interview Techniques for UX Practitioners
  • Author : Chauncey Wilson
  • Publisher : Newnes
  • Release : 23 November 2013
GET THIS BOOKInterview Techniques for UX Practitioners

Much of the work of user-centered design practitioners involves some type of interviewing. While interviewing is an important skill, many colleagues have little or no formal training in interviewing methods and often learn on the job with limited feedback on the quality of their interviews. This book teaches readers about the three basic interview methods: structured interviews, semi-structured interviews, and unstructured interviews. The author discusses the various strengths, weaknesses, issues with each type of interview, and includes best practices and

Brainstorming and Beyond

Brainstorming and Beyond
  • Author : Chauncey Wilson
  • Publisher : Newnes
  • Release : 22 January 2013
GET THIS BOOKBrainstorming and Beyond

Brainstorming and Beyond describes the techniques for generating ideas verbally, in writing, or through sketches. The first chapter focuses on brainstorming, the foundation method for ideation, which is a complex social process building off of social psychology principles, motivational constructs, and corporate culture. Brainstorming is commonly portrayed as an easy way to generate ideas, but in reality, it is a complex social process that is often flawed in ways that are not self-evident. Chapter 2 discusses Brainwriting, which is a variation

Usability- and Accessibility-Focused Requirements Engineering

Usability- and Accessibility-Focused Requirements Engineering
  • Author : Achim Ebert,Shah Rukh Humayoun,Norbert Seyff,Anna Perini,Simone D.J. Barbosa
  • Publisher : Springer
  • Release : 08 September 2016
GET THIS BOOKUsability- and Accessibility-Focused Requirements Engineering

This book constitutes the thoroughly refereed post-conference proceedings of theFirst International Workshop on Usability and Accessibility focused RequirementsEngineering, UsARE 2012, held in Zurich, Switzerland, in June 2012 in conjunctionwith ICSE 2012, the 34th International Conference on Software Engineering, and theSecond International Workshop, UsARE 2014, held in Karlskrona, Sweden, in August2014, in the course of RE 2014, the 22nd International Requirements EngineeringConference.This book consists of 10 chapters of which 9 are extended versions of the paperspresented at the two UsARE events. Amongst them, 3 are extended versions of

Cases on Usability Engineering: Design and Development of Digital Products

Cases on Usability Engineering: Design and Development of Digital Products
  • Author : Garcia-Ruiz, Miguel A.
  • Publisher : IGI Global
  • Release : 31 May 2013
GET THIS BOOKCases on Usability Engineering: Design and Development of Digital Products

Information technologies play a significant role in modern information-driven societies, making a comprehensive understanding of digital media a fundamental requisite to success. Cases on Usability Engineering: Design and Development of Digital Products provides readers with case studies and real-life examples on usability methods and techniques to test the design and development of digital products, such as web pages, video games, and mobile computer applications. Students, lecturers, and academics concentrating in computer science can use these cases to investigate how and

Business Process Management

Business Process Management
  • Author : Michael Glykas
  • Publisher : Springer
  • Release : 18 September 2012
GET THIS BOOKBusiness Process Management

Business Process Management (BPM) has been in existence for decades. It uses, complements, integrates and extends theories, methods and tools from other scientific disciplines like: strategic management, information technology, managerial accounting, operations management etc. During this period the main focus themes of researchers and professionals in BPM were: business process modeling, business process analysis, activity based costing, business process simulation, performance measurement, workflow management, the link between information technology and BPM for process automation etc. More recently the focus moved

Handbook of Research on Modern Educational Technologies, Applications, and Management

Handbook of Research on Modern Educational Technologies, Applications, and Management
  • Author : Khosrow-Pour D.B.A., Mehdi
  • Publisher : IGI Global
  • Release : 10 July 2020
GET THIS BOOKHandbook of Research on Modern Educational Technologies, Applications, and Management

As technology and technological advancements become a more prevalent and essential aspect of daily and business life, educational institutions must keep pace in order to maintain relevance and retain their ability to adequately prepare students for their lives beyond education. Such institutions and their leaders are seeking relevant strategies for the implementation and effective use of new and upcoming technologies and leadership strategies to best serve students and educators within educational settings. As traditional education methods become more outdated, strategies

Advances in Visual Informatics

Advances in Visual Informatics
  • Author : Halimah Badioze Zaman,Peter Robinson,Alan F. Smeaton,Timothy K. Shih,Sergio Velastin,Tada Terutoshi,Azizah Jaafar,Nazlena Mohamad Ali
  • Publisher : Springer
  • Release : 13 November 2017
GET THIS BOOKAdvances in Visual Informatics

This book constitutes the refereed proceedings of the 5th International Conference on Advances in Visual Informatics, IVIC 2017, held in Bangi, Malaysia, in November 2017. The keynote and 72 papers presented were carefully reviewed and selected from 130 submissions. The papers are organized in the following topics: Visualization and Data Driven Technology; Engineering and Data Driven Innovation; Data Driven Societal Well-being and Applications; and Data Driven Cyber Security.

Value Management of Construction Projects

Value Management of Construction Projects
  • Author : John Kelly,Steven Male,Drummond Graham
  • Publisher : John Wiley & Sons
  • Release : 17 November 2014
GET THIS BOOKValue Management of Construction Projects

Value Management is a philosophy, set of principles and a structured management methodology for improving organisational decision-making and value-for-money. The second edition builds on the success of the first edition by extending the integrated value philosophy, methodology and tool kit to describe the application of Value Management to the areas of service delivery, asset management, and, Programmes, in addition to Projects, products and processes. Value Management is a well-established methodology in the international construction industry, and in the UK has

Does Prototyping Help or Hinder Good Requirements? What Are the Best Practices for Using This Method?

Does Prototyping Help or Hinder Good Requirements? What Are the Best Practices for Using This Method?
  • Author : Freedom Toweh
  • Publisher : Trafford Publishing
  • Release : 13 August 2019
GET THIS BOOKDoes Prototyping Help or Hinder Good Requirements? What Are the Best Practices for Using This Method?

A software prototype is a partial, possible, or preliminary implementation of a proposed new product according to Wiegers and Beatty (2013). Poor requirements are in most cases the major cause of late products with so many bugs and design flaws. An effective prototyping process can reduce cost and improve customer satisfaction and delight (Wilson, 2010). A prototyping with an effective approach can also be used to validate and extract assumptions and requirements that exist among the product team. It is absolutely important

Design for How People Think

Design for How People Think
  • Author : John Whalen Ph.D.
  • Publisher : O'Reilly Media
  • Release : 05 April 2019
GET THIS BOOKDesign for How People Think

User experience doesn’t happen on a screen; it happens in the mind, and the experience is multidimensional and multisensory. This practical book will help you uncover critical insights about how your customers think so you can create products or services with an exceptional experience. Corporate leaders, marketers, product owners, and designers will learn how cognitive processes from different brain regions form what we perceive as a singular experience. Author John Whalen shows you how anyone on your team can